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PostPosted: Thu Dec 18, 2014 12:17 pm 

Joined: Thu Dec 18, 2014 12:05 pm
Posts: 1
Hello,

I experienced some issues with batch rendering that you might want to know about. Bug is not critical, just a bit annoying.

Situation:

I'm rendering animation (300+ frames with some World Editor changes). After several frames rendered it pauses. I can manually resume rendering and it does continue for some time but then after several more frames it pauses again. Of course I have Stopping SL selected. Problem occurs regardless of output resolution, AA settings, selected SL limit or any other setting.

One thing that is distinct with this problem: It happens ONLY on virtualized Windows 7. To be more specific: Windows 7 Pro Eng virtualized via VirtualBox as hypervisor on Linux Ubuntu as host on Intel Xeon CPUs.

I did not experience this issue on regular (non virtualized) environment.

Btw. your program is beyond amazing. Keep on.

All the best!


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PostPosted: Thu Dec 18, 2014 7:10 pm 
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Joined: Tue Aug 05, 2014 3:29 pm
Posts: 94
Hi, thanks for your report and the kind words :)

It seems like a very strange issue, and I wonder if I would be able to replicate it in a VM... I don't have a spare copy of W7 around, so I'm not sure how I'd test this either :/

Which version are you using?


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