Development is still in the early stages; I have a lot of work to do with Indigo's GPU acceleration, which always takes first priority (there is a good deal of shared code though!). Furthermore I'm still finishing off the animation support, which the GPU will need to do too, and it's not ideal to chase a moving target.
I unfortunately can't predict how development goes, it's particularly turbulent at the moment because I'm getting ready to move from UK to Germany, and Chaotica basically happens after-hours. So far I've spent Friday and this weekend cleaning my old flat... Anyway, usually there are big jumps around the end of the year, epic holiday hacking in other words! I hope to have something usable by then.
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